| This topic sheet was originally
devised for the Exciting
Sitcom Writing course. There is a table of links
to other teaching resources towards the bottom of this page.
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Favourite situation comedies are like old friends.
We know the characters, their idiosyncrasies, their values and
at least a few facts about their histories. We know something
too about the particular world that they inhabit: home, social
scene, workplace (perhaps), etc, the people with whom they associate
and the rules and conventions that govern their behaviour.
Our initial emphasis on characterisation is valid
insofar as human behaviour is the essence of comedy. However the
"situation" element is also important and must not be
overlooked in the early stages of development.
"Crucible" Situations
Physical location is important (in both television
and radio sitcom) because the behaviour of the characters depends
on the setting in which they find themselves. For example:
- Characters enjoy their greatest freedom to do as they please
when they are in their own homes. They have relatively little
to hide from each other, since every member of the family is
intimately aware of every other's foibles.
- The presence of friends, particularly in non-domestic situations
such as the pub, introduces new behaviours. Characters in such
situations (generally) try to hide their failings and to project
strongly positive, even unrealistic self-images.
- The workplace shows characters in a more vulnerable light.
Whereas everyone's place in the home is assured, their positions
in the work hierarchy are far from secure. Characters feign
loyalty to their bosses and to the company ethos because their
livelihoods depend on such pretences.
This list, though very far from comprehensive, serves
to illustrate how socio-physical location determines to a large
extent the emotional agenda and, accordingly, the nature of the
comedy. Even from this little list, it is possible to see why
situation comedies are usually focused on places where people
spend most of their time, or at least enough of their time for
the frictions to become apparent and to cause ignition: home,
work, (more than casual) club, prison, etc.
These are the "crucible" situations, where
molehills become mountains and where words and actions are routinely
targeted to inflict major damage.
The same cannot be said of social settings defined
exclusively by bonds of friendship:
- There is no escape from the crucible, so the characters must
confront their situation: respond, threaten, negotiate, squirm,
etc.
- If the disaffected can simply walk away, as they may do from
any avoidable situation, the potential for comedy is much reduced.
Pecking Order
The choice of a core "crucible" setting
unlocks new creative potential in the defining of relationships,
since pecking order becomes an essential feature.
The comic potential of pecking orders lies largely
in the fact that pecking orders are largely subjective.
In a traditional family-with-dependent-children
setting, for example, the position as head of the household may
be contested between the breadwinner, whose self-image is that
of economic enabler, and the home-maker, without whom there would
be no household to be head of. Such situations have been
made still more interesting by late 20th Century social trends:
working women, decline in marriage, increased home-working, etc.
There is further potential too, in the definition
of localised pecking orders within the overall hierarchy. Older
children or long-established-but-never-promoted employees, for
example, like to see themselves as first among equals, while younger
siblings/colleagues seek to subvert the hierarchy with the aid
of intelligence, cunning or sheer brute force.
Last but not least, there is limitless potential
for interplay across the accepted boundaries of the hierarchy:
children vs. parents, staff vs management, etc.
For the purposes of defining relationships between
characters, it may be useful to think about non-hierarchical characters
in terms of their relationship with the members of the pecking
order. For example, if the teenage daughter of the household has
a regular boyfriend, how does he relate to the members of
the family? and what impact does he have on the girl's
relationships with her parents?
Whilst fluidity is an inherent feature of pecking
orders, particularly in non-family situations, situation comedy
writers must take care to provide a strong central core of stable
characters. The crucial principle is that audience members returning
to the programme after a gap of months, or even years, need to
be able to reconnect immediately with the characters in their
familiar pecking orders.
This is not to say that the identities of all the
characters must be firmly fixed. It is particularly easy to change
the non-hierarchical characters (visitors to the house, customers,
etc) if their role is merely to catalyse explosive reactions within
crucible itself.
But it is also possible to change the identities
of characters within the pecking order to a limited extent: in
the workplace, for example, there may be a trainee post, taken
by different trainees from time to time; the home-maker character
may take lodgers who never seem to last more than one episode.
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